public IHttpActionResult DeleteProblem(int id, int problemid) { try { ProblemManager manager = new ProblemManager(); Problem temp = manager.Obtener(problemid); if (temp.customer.id == id) { Problem result = manager.Eliminar(problemid); if (result != null) { return(Ok()); } else { return(BadRequest()); } } else { return(NotFound()); } } catch (Exception e) { return(NotFound()); } }
public void OnCorrectNumberHit() { this.messageHolderText.text = "CORRECT!"; Destroy(this.currentlyActiveQuestObject.gameObject); this.currentlyActiveQuestObject = null; this.UpdatePlayerResources(1); this.spawnCount++; if (this.spawnCount > this.thisLevelSpawnCountGoal) { this.currentLevel++; if (!Player.playerProgressData[this.currentlySelectedProblem].levels.ContainsKey(this.currentLevel)) { this.currentLevel--; } else { this.levelText.text = this.currentLevel.ToString(); Player.playerProgressData[this.currentlySelectedProblem].levels[this.currentLevel] = true; Player.Save(); } this.spawnCount = 1; } this.UpdateSpawnCount(); this.SpawnNewQuestion(ProblemManager.GetNewQuestion(this.currentlySelectedProblem, this.currentLevel, this.spawnCount)); }
public void StartNewGame() { if (this.currentlyActiveQuestObject != null) { Destroy(this.currentlyActiveQuestObject.gameObject); this.currentlyActiveQuestObject = null; } if (this.currentlyUsedBullet != null) { Destroy(this.currentlyUsedBullet.gameObject); this.currentlyUsedBullet = null; this.weaponController.loadedBullet = null; } this.weaponController.Resume(); this.currentlyUsedBullet = this.weaponController.LoadNewBullet().GetComponent <BulletComponent>(); this.currentlyUsedBullet.AddListenerToBullet(this.OnBulletDeactivation); this.currentlyUsedBullet = this.weaponController.LoadNewBullet().GetComponent <BulletComponent>(); this.currentlyUsedBullet.AddListenerToBullet(this.OnBulletDeactivation); this.thisLevelSpawnCountGoal = Player.playerProgressData[this.currentlySelectedProblem].levelsSpawnCount[this.currentLevel]; this.spawnCount = 1; this.UpdateSpawnCount(); this.SpawnNewQuestion(ProblemManager.GetNewQuestion(this.currentlySelectedProblem, this.currentLevel, this.spawnCount)); this.isAGameRunning = true; }
public IHttpActionResult PutProblem(int id, int problemid, [FromBody] Problem problem) { try { ProblemManager manager = new ProblemManager(); Problem temp = manager.Obtener(problemid); if (temp.customer.id == id) { problem.customer.id = id; Problem result = manager.Editar(problemid, problem); if (result != null) { return(Ok()); } else { return(BadRequest()); } } else { return(NotFound()); } } catch (Exception e) { return(NotFound()); } }
void Start() { taskInfo.SetActive(false); mapButton.SetActive(true); spriteRenderer = GetComponent <SpriteRenderer>(); this.isUnlocked = false; if (Player.playerProgressData.ContainsKey(this.problem)) { spriteRenderer.sprite = unlockedSprite; this.isUnlocked = true; } else { if (Player.intelligenceAmount >= (int)this.problem * IntelliganceBetweenProblems) { Player.playerProgressData.Add(this.problem, ProblemManager.GenerateNewProblem(this.problem)); Player.Save(); spriteRenderer.sprite = unlockedSprite; this.isUnlocked = true; } else { spriteRenderer.sprite = lockedSprite; } } }
public void OnClickStartGame() { // Mocking player data /* Player.intelligenceAmount = 150; * Player.playerProgressData = * Player.playerProgressData.Add(Problem.Addition, ProblemManager.GenerateNewProblem(Problem.Addition)); * Player.playerProgressData.Add(Problem.Subtraction, ProblemManager.GenerateNewProblem(Problem.Subtraction)); */ // ------------- if (!Player.Load()) { Player.playerProgressData = new Dictionary <Problem, ProblemData>(); Player.playerProgressData.Add(Problem.Addition, ProblemManager.GenerateNewProblem(Problem.Addition)); Player.selectedProblem = Problem.Addition; Player.intelligenceAmount = 0; if (!Player.Save()) { Debug.LogError("Couldn't save player data!"); } Debug.Log("New Player data was created and saved!"); } else { Debug.Log("Player data loaded successfully!"); } StartCoroutine(PlayButtonClickSound()); GameStateManager.TransitionToScene(GameScene.Home); }
protected void Page_Load(object sender, EventArgs e) { if (Session["UserRole"] == null || Session["UserRole"].ToString() != "Student") { Response.Write("<Script language='javascript'>alert('您无权访问此页面,请重新登录!');window.history.go(-1);</Script>"); return; } //获取作业id id = Request.QueryString["AssignmentId"]; header_text.Text = Request.QueryString["AssignmentTitle"]; ProblemManager ProblemMan = new ProblemManager(); stu = (Student)Session["student"]; ProblemList = ProblemMan.GetProblem(System.Int32.Parse(id)); if (ProblemList.Count != 0) { //动态创建问题及回答区域 //加载上次答案 AnswerList = AnswerMan.GetAnswerList(stu.username, System.Int32.Parse(id)); accessory = AccessoryMan.GetAccessory(stu.username, System.Int32.Parse(id)); for (int i = 0; i < ProblemList.Count; i++) { string pro = "<p>" + ProblemList[i].title + "</p>"; Control ct = ParseControl(pro); PlaceHolder1.Controls.Add(ct); string an = "<p><textarea cols='120' rows='15' name='TA' id='TA" + i + "'></textarea></p>"; //加载已有答案 if (AnswerList != null) { an = "<p><textarea cols='120' rows='15' name='TA' id='TA" + i + "'>" + AnswerList[i].content + "</textarea></p>"; submitFlag = false; } Control ct2 = ParseControl(an); PlaceHolder1.Controls.Add(ct2); } //加载已有附件 if (accessory != null) { fileTips.Text = "已有附件,无需再添加!"; FileUpload2.Enabled = false; } } else { header_text.Text = " 逗你玩呢,哈哈哈哈。"; submit.Enabled = false; submit2.Enabled = false; export.Enabled = false; export2.Enabled = false; fileTips.Enabled = false; FileUpload2.Enabled = false; } }
public ActionResult Search(String type, String content) { List <ProblemEntity> list = ProblemManager.GetProblemBySearch(type, content); ViewBag.SearchType = type; ViewBag.Content = content; return(View(list)); }
public ActionResult Submit(Int32 id = -1) { ProblemEntity problem = ProblemManager.GetProblem(id); IEnumerable <SelectListItem> items = this.GetLanguageItems(); ViewBag.Languages = items; return(View(problem)); }
public static void Main() { ProblemManager.GenericBox(); ProblemManager.GenericBoxOfString(); ProblemManager.GenericBoxOfInteger(); ProblemManager.GenericSwapMethodStrings(); ProblemManager.GenericSwapMethodIntegers(); ProblemManager.GenericCountMethodStrings(); ProblemManager.GenericCountMethodDoubles(); }
/// <summary> /// 后台欢迎页面 /// </summary> /// <returns>操作后的结果</returns> public ActionResult Index() { ViewData["UserCount"] = UserManager.CountUserRanklist(); ViewData["ProblemCount"] = ProblemManager.CountProblems(); ViewData["SolutionCount"] = SolutionManager.CountSolutions(); ViewData["SystemRunTime"] = this.GetSystemRunTime(); ViewData["SystemVersion"] = ConfigurationManager.Version; ViewData["SystemPlatform"] = ConfigurationManager.Platform; ViewData["DataBaseType"] = DatabaseManager.DataBaseType; ViewData["ServerName"] = Server.MachineName.ToString() + "/" + Request.ServerVariables["LOCAL_ADDR"] + ":" + Request.ServerVariables["SERVER_PORT"]; ViewData["DotNetVersion"] = ".NET CLR " + Environment.Version.ToString(); ViewBag.IsSuperAdministrator = AdminManager.HasPermission(PermissionType.SuperAdministrator); ViewBag.IsAccessDatabase = DatabaseManager.IsAccessDB; return(View()); }
public IHttpActionResult PostProblem(int id, [FromBody] Problem problem) { try { ProblemManager manager = new ProblemManager(); problem.customer.id = id; Problem result = manager.Insertar(problem); if (result != null) { return(Created(new Uri(Url.Link(ViewRouteName, new { id = result.customer.id })), result)); } else { return(BadRequest()); } } catch (Exception e) { return(NotFound()); } }
public ActionResult Import(FormCollection form, HttpPostedFileBase file) { return(ResultToMessagePage(() => { IMethodResult result = ProblemManager.AdminImportProblem(Request, form["filetype"], form["uploadtype"], form["content"], file); if (!result.IsSuccess) { return new Tuple <IMethodResult, String>(result, String.Empty); } Dictionary <Int32, Boolean> importedItems = result.ResultObject as Dictionary <Int32, Boolean>; String successInfo = String.Format("{0} problem(s) have benn successfully imported!", importedItems.Count.ToString()); StringBuilder nodataItems = new StringBuilder(); Int32 nodataCount = 0; foreach (KeyValuePair <Int32, Boolean> pair in importedItems) { if (!pair.Value) { if (nodataCount > 0) { nodataItems.Append(','); } nodataItems.Append(pair.Key.ToString()); nodataCount++; } } if (nodataCount > 0) { successInfo += String.Format("<br/>{0} problem(s) ({1}) have no data or fail to import these data!", nodataCount.ToString(), nodataItems.ToString()); } return new Tuple <IMethodResult, String>(result, successInfo); })); }
protected void DetailsView7_ItemInserting(object sender, DetailsViewInsertEventArgs e) //answer表插入判断 { StudentManager stu = new StudentManager(); ProblemManager p = new ProblemManager(); if (e.Values["student"] == null || e.Values["problem"] == null) { ScriptManager.RegisterClientScriptBlock(UpdatePanel1, this.GetType(), "msg1", "alert('插入失败!answer表中Student,prob字段不能为空');", true); e.Cancel = true; return; } if (stu.GetStudent(e.Values["student"].ToString()) == null) { ScriptManager.RegisterClientScriptBlock(UpdatePanel1, this.GetType(), "msg1", "alert('插入失败!answer表中外键student字段不存在');", true); e.Cancel = true; return; } if (p.GetProblemById(int.Parse(e.Values["problem"].ToString())) == null) { ScriptManager.RegisterClientScriptBlock(UpdatePanel1, this.GetType(), "msg1", "alert('插入失败!answer表中外键problem字段不存在');", true); e.Cancel = true; return; } }
public ActionResult Set(Int32 id = 1) { PagedList <ProblemEntity> list = ProblemManager.GetProblemSet(id); return(ViewWithPager(list, id)); }
/// <summary> /// 获取评测列表的Json信息 /// </summary> /// <param name="lanaugeSupport">评测机支持语言</param> /// <param name="count">评测机请求个数</param> /// <returns>评测列表Json信息</returns> public static Boolean TryGetPendingListJson(String lanaugeSupport, String count, out String result, out String error) { result = String.Empty; try { error = JudgeStatusManager.GetJudgeServerLoginStatus(); if (!String.IsNullOrEmpty(error)) { return(false); } StringBuilder ret = new StringBuilder(); Int32 requestCount = Math.Max(1, count.ToInt32(1)); List <SolutionEntity> pendingList = SolutionManager.JudgeGetPendingSolution(requestCount, GetJudgeSupportLanguages(lanaugeSupport)); Dictionary <Int32, ProblemEntity> problemCache = new Dictionary <Int32, ProblemEntity>(); Dictionary <Int32, String> problemVersionCache = new Dictionary <Int32, String>(); ProblemEntity problem = null; String problemDataVersion = String.Empty; SolutionEntity solution = null; Int32 listCount = (pendingList == null ? 0 : pendingList.Count); ret.Append("["); for (Int32 i = 0; i < listCount; i++) { if (i > 0) { ret.Append(","); } solution = pendingList[i]; if (!problemCache.TryGetValue(solution.ProblemID, out problem)) { problem = ProblemManager.GetJudgeProblem(solution.ProblemID); problemCache[solution.ProblemID] = problem; } if (!problemVersionCache.TryGetValue(solution.ProblemID, out problemDataVersion)) { problemDataVersion = ProblemDataManager.GetProblemDataVersion(solution.ProblemID); problemVersionCache[solution.ProblemID] = problemDataVersion; } if (problem != null) { Double scale = solution.LanguageType.Scale; Int32 timeLimit = (Int32)(problem.TimeLimit * scale); Int32 memoryLimit = (Int32)(problem.MemoryLimit * scale); ret.Append("{"); ret.Append("\"sid\":\"").Append(solution.SolutionID.ToString()).Append("\","); ret.Append("\"pid\":\"").Append(solution.ProblemID.ToString()).Append("\","); ret.Append("\"username\":\"").Append(solution.UserName).Append("\","); ret.Append("\"dataversion\":\"").Append(problemDataVersion).Append("\","); ret.Append("\"timelimit\":\"").Append(timeLimit.ToString()).Append("\","); ret.Append("\"memorylimit\":\"").Append(memoryLimit.ToString()).Append("\","); ret.Append("\"language\":\"").Append(solution.LanguageType.Type).Append("[]\","); ret.Append("\"sourcecode\":\"").Append(JsonEncoder.JsonEncode(solution.SourceCode)).Append("\""); ret.Append("}"); } } ret.Append("]"); result = ret.ToString(); return(true); } catch (System.Exception ex) { error = ex.Message; return(false); } }
public ActionResult Show(Int32 id = -1) { return(View(ProblemManager.GetProblem(id))); }
public bool hasToAnswer = false; // Lets player answer a question // Start is called before the first frame update void Start() { instance = this; }