public void Should_Priest_Have_Enough_Mana_For_Resurrection_Throw_Exception() { var aziel = new Priest(false) { Mana = 5000 }; aziel.Invoking(x => x.Resurrection(10000)).Should().Throw <Exception>() .WithMessage("You dont have enough mana for resurrection!"); }
public void Should_Priest_Not_Resurrect_Friend() { var aziel = new Priest(true) { Mana = 10000 }; aziel.Invoking(x => x.Resurrection(500)).Should().Throw <Exception>(). WithMessage("You're still in combat!"); }