public void SetMaterialsOriginal() { PreviewShaders.ReplaceShadersOriginal(rendHair); PreviewShaders.ReplaceShadersOriginal(rendAccessory); SetHairMaterials(false); }
public void SetMaterialsOriginal() { PreviewShaders.ReplaceShadersOriginal(rendNormal01); PreviewShaders.ReplaceShadersOriginal(rendNormal02); PreviewShaders.ReplaceShadersOriginal(rendNormal03); PreviewShaders.ReplaceShadersOriginal(rendAlpha01); PreviewShaders.ReplaceShadersOriginal(rendAlpha02); PreviewShaders.ReplaceShadersOriginal(rendEmblem01); PreviewShaders.ReplaceShadersOriginal(exRendEmblem01); PreviewShaders.ReplaceShadersOriginal(rendEmblem02); PreviewShaders.ReplaceShadersOriginal(exRendEmblem02); PreviewShaders.ReplaceShadersOriginal(objOpt01); PreviewShaders.ReplaceShadersOriginal(objOpt02); PreviewShaders.ReplaceShadersOriginal(objSleeves01); PreviewShaders.ReplaceShadersOriginal(objSleeves02); PreviewShaders.ReplaceShadersOriginal(objSleeves03); }
public void SetMaterialsOriginal() { PreviewShaders.ReplaceShadersOriginal(rendNormal); PreviewShaders.ReplaceShadersOriginal(rendAlpha); PreviewShaders.ReplaceShadersOriginal(rendGlass); }