public void SetMaterialsOriginal()
    {
        PreviewShaders.ReplaceShadersOriginal(rendHair);
        PreviewShaders.ReplaceShadersOriginal(rendAccessory);

        SetHairMaterials(false);
    }
    public void SetMaterialsOriginal()
    {
        PreviewShaders.ReplaceShadersOriginal(rendNormal01);
        PreviewShaders.ReplaceShadersOriginal(rendNormal02);
        PreviewShaders.ReplaceShadersOriginal(rendNormal03);

        PreviewShaders.ReplaceShadersOriginal(rendAlpha01);
        PreviewShaders.ReplaceShadersOriginal(rendAlpha02);

        PreviewShaders.ReplaceShadersOriginal(rendEmblem01);
        PreviewShaders.ReplaceShadersOriginal(exRendEmblem01);
        PreviewShaders.ReplaceShadersOriginal(rendEmblem02);
        PreviewShaders.ReplaceShadersOriginal(exRendEmblem02);

        PreviewShaders.ReplaceShadersOriginal(objOpt01);
        PreviewShaders.ReplaceShadersOriginal(objOpt02);
        PreviewShaders.ReplaceShadersOriginal(objSleeves01);
        PreviewShaders.ReplaceShadersOriginal(objSleeves02);
        PreviewShaders.ReplaceShadersOriginal(objSleeves03);
    }
 public void SetMaterialsOriginal()
 {
     PreviewShaders.ReplaceShadersOriginal(rendNormal);
     PreviewShaders.ReplaceShadersOriginal(rendAlpha);
     PreviewShaders.ReplaceShadersOriginal(rendGlass);
 }