示例#1
0
    void Start()
    {
        dropTimer = GameManager.manager.dropTimer;
        for (int i = 0; i < Sides.Length; i++)
        {
            Sides[i] = new int[4];
        }

        powerCell  = GameObject.Find("PowerCell").GetComponent <PowerCellRotate>();
        greenValue = GameObject.Find("TurretActiveTimeGreen").GetComponent <ChargeLevels>();
        redValue   = GameObject.Find("TurretActiveTimeRed").GetComponent <ChargeLevels>();
        blueValue  = GameObject.Find("TurretActiveTimeBlue").GetComponent <ChargeLevels>();

        LeftCommands  = Sides[LeftSide];
        RightCommands = Sides[RightSide];
    }
示例#2
0
 void Start()
 {
     dropTimer = GameManager.manager.dropTimer;
     powerCell = GameObject.Find("PowerCell").GetComponent <PowerCellRotate>();
 }