void Start() { //必要なスクリプトを所持 obj_sceneControll = GameObject.Find("SceneController"); sceneControll = obj_sceneControll.GetComponent <SceneControll>(); obj_portal = GameObject.Find("TutrialCamera"); distortPortal = obj_portal.GetComponent <DistortPortal>(); obj_crtNoise = GameObject.Find("TutrialCamera"); crtNoise = obj_crtNoise.GetComponent <CRTnoise>(); obj_cameraInformation = GameObject.Find("CameraInformation"); cameraInformation = obj_cameraInformation.GetComponent <CameraInformation>(); //ゴールorPortalのメアスオブジェ portalPosObj = GameObject.FindGameObjectWithTag("GoleObject"); //キャンバスを最初は消しておく foreach (var image in PouseRogo) { image.enabled = false; } //フラグ関係の初期化 changeSceneFrag = false; stageClearFrag = false; playerDeadFrag = false; outBlackAlpha = true; pouseSelect = PouseSelect.ToContinue; }
void Start() { //必要なスクリプトを所持 obj_sceneControll = GameObject.Find("SceneController"); sceneControll = obj_sceneControll.GetComponent <SceneControll>(); obj_portal = GameObject.Find("PlayCamera"); distortPortal = obj_portal.GetComponent <DistortPortal>(); obj_crtNoise = GameObject.Find("PlayCamera"); crtNoise = obj_crtNoise.GetComponent <CRTnoise>(); obj_cameraInformation = GameObject.Find("CameraInformation"); cameraInformation = obj_cameraInformation.GetComponent <CameraInformation>(); //ゴールorPortalのメアスオブジェ portalPosObj = GameObject.FindGameObjectWithTag("GoleObject"); //キャンバスを最初は消しておく foreach (var image in PouseRogo) { image.enabled = false; } //フラグ関係の初期化 changeSceneFrag = false; stageClearFrag = false; playerDeadFrag = false; outBlackAlpha = true; lastStageClearFrag = false; pouseSelect = PouseSelect.ToContinue; //シーン移行の際につかう黒い画像なので最初は表示しない // LeanTween.colorText(outBlack.GetComponent<RectTransform>(), new Color(1, 1, 1, 0), 0.5f); }