示例#1
0
 void Awake()
 {
     mRenderer = GetComponent <SpriteRenderer>();
     mFader    = gameObject.AddComponent <SpriteFader>();
 }
示例#2
0
 void Awake()
 {
     mRenderer = GetComponent<SpriteRenderer>();
     mFader = gameObject.AddComponent<SpriteFader>();
 }