private void OnPotionCorrect(PotionCorrectEvent evt) { CreateNewRecipe(); }
private void PlayCorrectPotionSound(PotionCorrectEvent evt) { _audioSource.clip = _correctPotionSounds.SelectRandom(); _audioSource.Play(); }
private void OnPotionCorrect(PotionCorrectEvent evt) { UpdateScore(_scoreSettings.SuccessPoints); }