示例#1
0
 void Assign(Pot pot)
 {
     if (order.Count > 0)
     {
         pot.mealNumber = mealNumber;
         pot.mealColor  = mealColors[mealNumber - 1];          //because 1-indexing
         pot.RefreshColor();
         pot.required = order[0];
         pot.gameObject.transform.position = pot.StartingPosition();
         order.Remove(order[0]);
         pot.PopulateIndicators();
     }
 }