示例#1
0
 void CreateRemovableObjectObstacle()
 {
     if (!this.Created)
     {
         base.m_RealBuildObstalceList = PositionConvertor.TilePointListToTilePositionList(this.RemovableObjectConfigData.BuildingObstacleList);
     }
     else
     {
         base.m_RealBuildObstalceList = this.RemovableObjectLogicData.BuildingObstacleList;
     }
 }
示例#2
0
 void CreateAchievementBuildingObstacle()
 {
     if (!this.Created)
     {
         base.m_RealBuildObstalceList = PositionConvertor.TilePointListToTilePositionList(this.AchievementBuildingConfigData.BuildingObstacleList);
     }
     else
     {
         base.m_RealBuildObstalceList = this.AchievementBuildingLogicData.BuildingObstacleList;
     }
 }
示例#3
0
 void CreateAchievementBuildingActorObstacle()
 {
     if (!this.Created)
     {
         base.m_RealActorObstacleList = PositionConvertor.TilePointListToTilePositionList(this.AchievementBuildingConfigData.ActorObstacleList);
         base.OnCreateBorder();
     }
     else
     {
         base.m_RealActorObstacleList = this.AchievementBuildingLogicData.ActorObstacleList;
     }
 }