void CreateRemovableObjectObstacle() { if (!this.Created) { base.m_RealBuildObstalceList = PositionConvertor.TilePointListToTilePositionList(this.RemovableObjectConfigData.BuildingObstacleList); } else { base.m_RealBuildObstalceList = this.RemovableObjectLogicData.BuildingObstacleList; } }
void CreateAchievementBuildingObstacle() { if (!this.Created) { base.m_RealBuildObstalceList = PositionConvertor.TilePointListToTilePositionList(this.AchievementBuildingConfigData.BuildingObstacleList); } else { base.m_RealBuildObstalceList = this.AchievementBuildingLogicData.BuildingObstacleList; } }
void CreateAchievementBuildingActorObstacle() { if (!this.Created) { base.m_RealActorObstacleList = PositionConvertor.TilePointListToTilePositionList(this.AchievementBuildingConfigData.ActorObstacleList); base.OnCreateBorder(); } else { base.m_RealActorObstacleList = this.AchievementBuildingLogicData.ActorObstacleList; } }