public void CreatePopUp(int p_combo, Transform p_parent, bool p_isMiss = false)
    {
        GameObject   pop     = Instantiate(popUpPrefab, p_parent);
        PopUpHandler handler = pop.GetComponent <PopUpHandler>();

        if (handler)
        {
            handler.SetText(Wrapper.Word.Points * p_combo, p_isMiss);
        }

        pop.transform.position = transform.position;
    }
示例#2
0
 void Start()
 {
     popUpHandler = this;
 }