public void CreatePopUp(int p_combo, Transform p_parent, bool p_isMiss = false) { GameObject pop = Instantiate(popUpPrefab, p_parent); PopUpHandler handler = pop.GetComponent <PopUpHandler>(); if (handler) { handler.SetText(Wrapper.Word.Points * p_combo, p_isMiss); } pop.transform.position = transform.position; }
void Start() { popUpHandler = this; }