示例#1
0
    void Start()
    {
        _BodyManager = m_BodySourceManager.GetComponent <BodySourceManager>();
        float time = Time.time;

        _HandLSpeed  = new PointSpeed(3, time);
        _HandRSpeed  = new PointSpeed(3, time);
        _SpineSpeed  = new PointSpeed(3, time);
        _SpinePosMem = 0;
        //StartCoroutine(HandsUp());
    }
示例#2
0
            public override ListViewItem GetListViewItem()
            {
                ListViewItem m = new ListViewItem("");

                m.SubItems.Add(Position.X.ToString("#####0.############"));
                m.SubItems.Add(Position.Y.ToString("#####0.############"));
                m.SubItems.Add(Position.Z.ToString("#####0.############"));

                m.SubItems.Add(Angle.X.ToString("#####0.############"));
                m.SubItems.Add(Angle.Y.ToString("#####0.############"));
                m.SubItems.Add(Angle.Z.ToString("#####0.############"));

                m.SubItems.Add(Viewpoint1.X.ToString("#####0.############"));
                m.SubItems.Add(Viewpoint1.Y.ToString("#####0.############"));
                m.SubItems.Add(Viewpoint1.Z.ToString("#####0.############"));

                m.SubItems.Add(Viewpoint2.X.ToString("#####0.############"));
                m.SubItems.Add(Viewpoint2.Y.ToString("#####0.############"));
                m.SubItems.Add(Viewpoint2.Z.ToString("#####0.############"));

                m.SubItems.Add(FieldOfViewBegin.ToString());
                m.SubItems.Add(FieldOfViewBeginSine.ToString("#####0.############"));
                m.SubItems.Add(FieldOfViewBeginCosine.ToString("#####0.############"));

                m.SubItems.Add(FieldOfViewEnd.ToString());
                m.SubItems.Add(FieldOfViewEndSine.ToString("#####0.############"));
                m.SubItems.Add(FieldOfViewEndCosine.ToString("#####0.############"));

                m.SubItems.Add(FovSpeed.ToString());
                m.SubItems.Add(CameraType.ToString());

                m.SubItems.Add(LinkedRoute.ToString());

                m.SubItems.Add(RouteSpeed.ToString());
                m.SubItems.Add(PointSpeed.ToString());

                m.SubItems.Add(Duration.ToString());

                m.SubItems.Add(NextCamera.ToString());

                m.SubItems.Add(FirstIntroCamera.ToString());
                m.SubItems.Add(HexUtil.GetHexReverse(Unknown5));
                return(m);
            }