void Start() { _BodyManager = m_BodySourceManager.GetComponent <BodySourceManager>(); float time = Time.time; _HandLSpeed = new PointSpeed(3, time); _HandRSpeed = new PointSpeed(3, time); _SpineSpeed = new PointSpeed(3, time); _SpinePosMem = 0; //StartCoroutine(HandsUp()); }
public override ListViewItem GetListViewItem() { ListViewItem m = new ListViewItem(""); m.SubItems.Add(Position.X.ToString("#####0.############")); m.SubItems.Add(Position.Y.ToString("#####0.############")); m.SubItems.Add(Position.Z.ToString("#####0.############")); m.SubItems.Add(Angle.X.ToString("#####0.############")); m.SubItems.Add(Angle.Y.ToString("#####0.############")); m.SubItems.Add(Angle.Z.ToString("#####0.############")); m.SubItems.Add(Viewpoint1.X.ToString("#####0.############")); m.SubItems.Add(Viewpoint1.Y.ToString("#####0.############")); m.SubItems.Add(Viewpoint1.Z.ToString("#####0.############")); m.SubItems.Add(Viewpoint2.X.ToString("#####0.############")); m.SubItems.Add(Viewpoint2.Y.ToString("#####0.############")); m.SubItems.Add(Viewpoint2.Z.ToString("#####0.############")); m.SubItems.Add(FieldOfViewBegin.ToString()); m.SubItems.Add(FieldOfViewBeginSine.ToString("#####0.############")); m.SubItems.Add(FieldOfViewBeginCosine.ToString("#####0.############")); m.SubItems.Add(FieldOfViewEnd.ToString()); m.SubItems.Add(FieldOfViewEndSine.ToString("#####0.############")); m.SubItems.Add(FieldOfViewEndCosine.ToString("#####0.############")); m.SubItems.Add(FovSpeed.ToString()); m.SubItems.Add(CameraType.ToString()); m.SubItems.Add(LinkedRoute.ToString()); m.SubItems.Add(RouteSpeed.ToString()); m.SubItems.Add(PointSpeed.ToString()); m.SubItems.Add(Duration.ToString()); m.SubItems.Add(NextCamera.ToString()); m.SubItems.Add(FirstIntroCamera.ToString()); m.SubItems.Add(HexUtil.GetHexReverse(Unknown5)); return(m); }