public void MoveRight()
 {
     PointBody2d b = new PointBody2d();
       b.Velocity = Q.v(1, 0);
       b.Tick(1.0);
       Assert.IsTrue(T.VecEq(Q.v(1, 0), b.Position));
 }
 public void InitialValues()
 {
     PointBody2d b = new PointBody2d();
       Assert.IsTrue(T.VecEq(Q.v(0, 0), b.Position));
       Assert.IsTrue(T.VecEq(Q.v(0, 0), b.Velocity));
 }
 public void Constr()
 {
     PointBody2d b = new PointBody2d();
 }