public void MoveRight() { PointBody2d b = new PointBody2d(); b.Velocity = Q.v(1, 0); b.Tick(1.0); Assert.IsTrue(T.VecEq(Q.v(1, 0), b.Position)); }
public void InitialValues() { PointBody2d b = new PointBody2d(); Assert.IsTrue(T.VecEq(Q.v(0, 0), b.Position)); Assert.IsTrue(T.VecEq(Q.v(0, 0), b.Velocity)); }
public void Constr() { PointBody2d b = new PointBody2d(); }