示例#1
0
 static Reveal()
 {
     PluginUtils.AssertPluginExists <RevealPlugin>();
 }
示例#2
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 static Damage()
 {
     PluginUtils.AssertPluginExists <DamagePlugin>();
 }
示例#3
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 static Area()
 {
     PluginUtils.AssertPluginExists <AreaPlugin>();
 }
示例#4
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文件: Visibility.cs 项目: jakkn/Anvil
 static Visibility()
 {
     PluginUtils.AssertPluginExists <VisibilityPlugin>();
 }
示例#5
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文件: Item.cs 项目: jakkn/Anvil
 static Item()
 {
     PluginUtils.AssertPluginExists <ItemPlugin>();
 }
示例#6
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 static ItemProperty()
 {
     PluginUtils.AssertPluginExists <ItempropPlugin>();
 }
示例#7
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 static Creature()
 {
     PluginUtils.AssertPluginExists <CreaturePlugin>();
 }
示例#8
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 static Administration()
 {
     PluginUtils.AssertPluginExists <AdminPlugin>();
 }
示例#9
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 static Player()
 {
     PluginUtils.AssertPluginExists <PlayerPlugin>();
 }
示例#10
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文件: Encounter.cs 项目: jakkn/Anvil
 static Encounter()
 {
     PluginUtils.AssertPluginExists <EncounterPlugin>();
 }
示例#11
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文件: Util.cs 项目: jakkn/Anvil
 static Util()
 {
     PluginUtils.AssertPluginExists <UtilPlugin>();
 }
示例#12
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文件: Rename.cs 项目: jakkn/Anvil
 static Rename()
 {
     PluginUtils.AssertPluginExists <RenamePlugin>();
 }
示例#13
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文件: Chat.cs 项目: jakkn/Anvil
 static Chat()
 {
     PluginUtils.AssertPluginExists <ChatPlugin>();
 }
示例#14
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文件: Effect.cs 项目: jakkn/Anvil
 static Effect()
 {
     PluginUtils.AssertPluginExists <EffectPlugin>();
 }
示例#15
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 static Dialog()
 {
     PluginUtils.AssertPluginExists <DialogPlugin>();
 }
示例#16
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文件: SkillRanks.cs 项目: jakkn/Anvil
 static SkillRanks()
 {
     PluginUtils.AssertPluginExists <SkillranksPlugin>();
 }
示例#17
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 static Feedback()
 {
     PluginUtils.AssertPluginExists <FeedbackPlugin>();
 }
示例#18
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文件: Weapon.cs 项目: jakkn/Anvil
 static Weapon()
 {
     PluginUtils.AssertPluginExists <WeaponPlugin>();
 }
示例#19
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 static ELC()
 {
     PluginUtils.AssertPluginExists <ElcPlugin>();
 }
示例#20
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文件: Appearance.cs 项目: jakkn/Anvil
 static Appearance()
 {
     PluginUtils.AssertPluginExists <AppearancePlugin>();
 }
示例#21
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 static Object()
 {
     PluginUtils.AssertPluginExists <ObjectPlugin>();
 }