public void MovePlayer_ShouldMovePlayerToAnotherPosition() { //Arrange int expected = 20; contentTest.GetViewModel <GameBoardViewModel>().GamePool.GameCards[0].AddPlayerOnCard(testPlayer); //Act testPlayer.MovePlayer(20); //Assert Assert.Equal(expected, testPlayer.CurrentPosition); }
public void MovePlayer(KeyCode code) { _viewModel.MovePlayer(code); transform.position = _viewModel.PushPosition(); }