private static void Merge(string dir) { var res = new List <PlayerTournamentResult>(); foreach (var file in Directory.GetFiles(dir).Where(f => f.EndsWith(".json") && !f.EndsWith(".merge.json"))) { var list = JsonConvert.DeserializeObject <List <PlayerTournamentResult> >(File.ReadAllText(file, Encoding.UTF8)); res.AddRange(list); } res = PlayerTournamentResult.Merge(res).ToList(); ShowStatus(res, res.SelectMany(r => r.Maps).ToList()); File.WriteAllText($"{Guid.NewGuid()}.merge.json", JsonConvert.SerializeObject(res), Encoding.UTF8); }
static void Main(string[] args) { var config = new Dictionary <string, object> { { "group.id", "icfpc2017-worker-3698E208-D087-4F06-AFDD-43F44DEC76CC" }, { "bootstrap.servers", "icfpc-broker.dev.kontur.ru" } }; using (var consumer = new Consumer <Null, string>(config, null, new StringDeserializer(Encoding.UTF8))) { consumer.OnPartitionsAssigned += (_, partitions) => { consumer.Assign(partitions); }; consumer.OnPartitionsRevoked += (_, partitions) => { consumer.Unassign(); }; consumer.Subscribe("games"); var actual = JsonConvert.DeserializeObject <PlayerTournamentResult[]>(File.ReadAllText("final.json")); while (true) { Message <Null, string> msg; if (!consumer.Consume(out msg, TimeSpan.FromSeconds(1))) { continue; } var result = JsonConvert.DeserializeObject <PlayerTournamentResult[]>(msg.Value); if (actual == null) { actual = result; } else { actual = PlayerTournamentResult.Merge(actual.Concat(result)).ToArray(); } ShowStatus(actual.ToList(), actual.SelectMany(m => m.Maps).Distinct().ToList()); File.WriteAllText("final.json", JsonConvert.SerializeObject(actual), Encoding.UTF8); } } }
static void Main2(string[] args) { if (args[0] == @"\merge") { if (args.Length == 1) { Merge(Environment.CurrentDirectory); } else { Merge(args[1]); } return; } Thread.CurrentThread.CurrentCulture = CultureInfo.InvariantCulture; int minMapPlayersCount = 2; int maxMapPlayersCount = int.Parse(args[0]); int roundsCount = int.Parse(args[1]); bool failOnExceptions = true; //var ais = AiFactoryRegistry.ForOnlineRunsFactories var ais = UberfullessnessAi.All.Select(x => new AiFactory(x.Name, () => x)).ToList() //var ais = new List<AiFactory>() //{ //AiFactoryRegistry.CreateFactory<OptAntiLochDinicKillerAi>(), //AiFactoryRegistry.CreateFactory<AntiLochDinicKillerAi_0>(), //AiFactoryRegistry.CreateFactory<AntiLochDinicKillerAi_005>(), //AiFactoryRegistry.CreateFactory<AntiLochDinicKillerAi_01>(), //AiFactoryRegistry.CreateFactory<AntiLochDinicKillerAi_02>(), //AiFactoryRegistry.CreateFactory<AntiLochDinicKillerAi_03>(), //AiFactoryRegistry.CreateFactory<AntiLochDinicKillerAi_04>(), //AiFactoryRegistry.CreateFactory<AntiLochDinicKillerAi_05>(), //AiFactoryRegistry.CreateFactory<AntiLochDinicKillerAi_1>(), //AiFactoryRegistry.CreateFactory<FutureIsNowAi>(), //AiFactoryRegistry.CreateFactory<ConnectClosestMinesAi>(), //AiFactoryRegistry.CreateFactory<AntiLochDinicKillerAi>(), //AiFactoryRegistry.CreateFactory<LochDinicKillerAi>(), //AiFactoryRegistry.CreateFactory<LochMaxVertexWeighterKillerAi>(), //AiFactoryRegistry.CreateFactory<AllComponentsMaxReachableVertexWeightAi>(), //AiFactoryRegistry.CreateFactory<MaxReachableVertexWeightAi>(), //AiFactoryRegistry.CreateFactory<ConnectClosestMinesAi>(), //AiFactoryRegistry.CreateFactory<GreedyAi>(), //AiFactoryRegistry.CreateFactory<RandomEWAi>(), //AiFactoryRegistry.CreateFactory<TheUberfullessnessAi>(), //} .Select(f => new PlayerTournamentResult(f)).ToList(); var maps = MapLoader.LoadOnlineMaps() .Where(map => map.PlayersCount.InRange(minMapPlayersCount, maxMapPlayersCount)) //.Where(map => map.Name == "boston-sparse") .Where(map => args.Length == 2 || args.Contains(map.Name)) .ToList(); var r = Enumerable.Range(0, roundsCount) .AsParallel() .Select(i => { return(maps .AsParallel() .Select(map => { var matchPlayers = ais.Select(a => a.Clone()).Shuffle(random).Repeat().Take(map.PlayersCount).ToList(); var gameSimulator = new GameSimulatorRunner(new SimpleScoreCalculator(), true, !failOnExceptions); var gamers = matchPlayers.Select(p => p.Factory.Create()).ToList(); var results = gameSimulator.SimulateGame(gamers, map.Map, new Settings(true, true, true)); AssignMatchScores(results); foreach (var res in results) { int index = gamers.IndexOf(res.Gamer); var player = matchPlayers[index]; player.Maps.Add(map.Name); player.GamesPlayed++; player.OptionUsageRate.Add(res.OptionsUsed); player.NormalizedMatchScores.Add((double)res.MatchScore / matchPlayers.Count); player.GamesWon.Add(res.MatchScore == matchPlayers.Count ? 1 : 0); if (res.LastException != null) { player.ExceptionsCount++; } if (res.ScoreData.PossibleFuturesScore != 0) { player.GainFuturesScoreRate.Add((double)res.ScoreData.GainedFuturesScore / res.ScoreData.PossibleFuturesScore); } if (res.ScoreData.TotalFuturesCount != 0) { player.GainFuturesCountRate.Add((double)res.ScoreData.GainedFuturesCount / res.ScoreData.TotalFuturesCount); } player.TurnTime.AddAll(res.TurnTime); } return matchPlayers; }) .Aggregate(new List <PlayerTournamentResult>(), (l, d) => { l.AddRange(d); return l; })); }) .Aggregate(new List <PlayerTournamentResult>(), (l, d) => { l.AddRange(d); return(l); }); r = PlayerTournamentResult.Merge(r).ToList(); ShowStatus(r, maps.Select(m => m.Name).ToList()); File.WriteAllText($"{Guid.NewGuid()}.json", JsonConvert.SerializeObject(r), Encoding.UTF8); }