Ejemplo n.º 1
0
        private static void Merge(string dir)
        {
            var res = new List <PlayerTournamentResult>();

            foreach (var file in Directory.GetFiles(dir).Where(f => f.EndsWith(".json") && !f.EndsWith(".merge.json")))
            {
                var list = JsonConvert.DeserializeObject <List <PlayerTournamentResult> >(File.ReadAllText(file, Encoding.UTF8));
                res.AddRange(list);
            }
            res = PlayerTournamentResult.Merge(res).ToList();
            ShowStatus(res, res.SelectMany(r => r.Maps).ToList());
            File.WriteAllText($"{Guid.NewGuid()}.merge.json", JsonConvert.SerializeObject(res), Encoding.UTF8);
        }
Ejemplo n.º 2
0
        static void Main(string[] args)
        {
            var config = new Dictionary <string, object>
            {
                { "group.id", "icfpc2017-worker-3698E208-D087-4F06-AFDD-43F44DEC76CC" },
                { "bootstrap.servers", "icfpc-broker.dev.kontur.ru" }
            };

            using (var consumer = new Consumer <Null, string>(config, null, new StringDeserializer(Encoding.UTF8)))
            {
                consumer.OnPartitionsAssigned += (_, partitions) =>
                {
                    consumer.Assign(partitions);
                };

                consumer.OnPartitionsRevoked += (_, partitions) =>
                {
                    consumer.Unassign();
                };

                consumer.Subscribe("games");

                var actual = JsonConvert.DeserializeObject <PlayerTournamentResult[]>(File.ReadAllText("final.json"));
                while (true)
                {
                    Message <Null, string> msg;

                    if (!consumer.Consume(out msg, TimeSpan.FromSeconds(1)))
                    {
                        continue;
                    }

                    var result = JsonConvert.DeserializeObject <PlayerTournamentResult[]>(msg.Value);
                    if (actual == null)
                    {
                        actual = result;
                    }
                    else
                    {
                        actual = PlayerTournamentResult.Merge(actual.Concat(result)).ToArray();
                    }
                    ShowStatus(actual.ToList(), actual.SelectMany(m => m.Maps).Distinct().ToList());
                    File.WriteAllText("final.json", JsonConvert.SerializeObject(actual), Encoding.UTF8);
                }
            }
        }
Ejemplo n.º 3
0
        static void Main2(string[] args)
        {
            if (args[0] == @"\merge")
            {
                if (args.Length == 1)
                {
                    Merge(Environment.CurrentDirectory);
                }
                else
                {
                    Merge(args[1]);
                }
                return;
            }

            Thread.CurrentThread.CurrentCulture = CultureInfo.InvariantCulture;
            int  minMapPlayersCount = 2;
            int  maxMapPlayersCount = int.Parse(args[0]);
            int  roundsCount        = int.Parse(args[1]);
            bool failOnExceptions   = true;

            //var ais = AiFactoryRegistry.ForOnlineRunsFactories
            var ais = UberfullessnessAi.All.Select(x => new AiFactory(x.Name, () => x)).ToList()
                      //var ais = new List<AiFactory>()
                      //{
                      //AiFactoryRegistry.CreateFactory<OptAntiLochDinicKillerAi>(),
                      //AiFactoryRegistry.CreateFactory<AntiLochDinicKillerAi_0>(),
                      //AiFactoryRegistry.CreateFactory<AntiLochDinicKillerAi_005>(),
                      //AiFactoryRegistry.CreateFactory<AntiLochDinicKillerAi_01>(),
                      //AiFactoryRegistry.CreateFactory<AntiLochDinicKillerAi_02>(),
                      //AiFactoryRegistry.CreateFactory<AntiLochDinicKillerAi_03>(),
                      //AiFactoryRegistry.CreateFactory<AntiLochDinicKillerAi_04>(),
                      //AiFactoryRegistry.CreateFactory<AntiLochDinicKillerAi_05>(),
                      //AiFactoryRegistry.CreateFactory<AntiLochDinicKillerAi_1>(),
                      //AiFactoryRegistry.CreateFactory<FutureIsNowAi>(),
                      //AiFactoryRegistry.CreateFactory<ConnectClosestMinesAi>(),
                      //AiFactoryRegistry.CreateFactory<AntiLochDinicKillerAi>(),
                      //AiFactoryRegistry.CreateFactory<LochDinicKillerAi>(),
                      //AiFactoryRegistry.CreateFactory<LochMaxVertexWeighterKillerAi>(),
                      //AiFactoryRegistry.CreateFactory<AllComponentsMaxReachableVertexWeightAi>(),
                      //AiFactoryRegistry.CreateFactory<MaxReachableVertexWeightAi>(),
                      //AiFactoryRegistry.CreateFactory<ConnectClosestMinesAi>(),
                      //AiFactoryRegistry.CreateFactory<GreedyAi>(),
                      //AiFactoryRegistry.CreateFactory<RandomEWAi>(),
                      //AiFactoryRegistry.CreateFactory<TheUberfullessnessAi>(),

                      //}
                      .Select(f => new PlayerTournamentResult(f)).ToList();
            var maps = MapLoader.LoadOnlineMaps()
                       .Where(map => map.PlayersCount.InRange(minMapPlayersCount, maxMapPlayersCount))
                       //.Where(map => map.Name == "boston-sparse")
                       .Where(map => args.Length == 2 || args.Contains(map.Name))
                       .ToList();

            var r = Enumerable.Range(0, roundsCount)
                    .AsParallel()
                    .Select(i =>
            {
                return(maps
                       .AsParallel()
                       .Select(map =>
                {
                    var matchPlayers = ais.Select(a => a.Clone()).Shuffle(random).Repeat().Take(map.PlayersCount).ToList();
                    var gameSimulator = new GameSimulatorRunner(new SimpleScoreCalculator(), true, !failOnExceptions);
                    var gamers = matchPlayers.Select(p => p.Factory.Create()).ToList();
                    var results = gameSimulator.SimulateGame(gamers, map.Map, new Settings(true, true, true));
                    AssignMatchScores(results);
                    foreach (var res in results)
                    {
                        int index = gamers.IndexOf(res.Gamer);
                        var player = matchPlayers[index];
                        player.Maps.Add(map.Name);
                        player.GamesPlayed++;
                        player.OptionUsageRate.Add(res.OptionsUsed);
                        player.NormalizedMatchScores.Add((double)res.MatchScore / matchPlayers.Count);
                        player.GamesWon.Add(res.MatchScore == matchPlayers.Count ? 1 : 0);
                        if (res.LastException != null)
                        {
                            player.ExceptionsCount++;
                        }
                        if (res.ScoreData.PossibleFuturesScore != 0)
                        {
                            player.GainFuturesScoreRate.Add((double)res.ScoreData.GainedFuturesScore / res.ScoreData.PossibleFuturesScore);
                        }
                        if (res.ScoreData.TotalFuturesCount != 0)
                        {
                            player.GainFuturesCountRate.Add((double)res.ScoreData.GainedFuturesCount / res.ScoreData.TotalFuturesCount);
                        }
                        player.TurnTime.AddAll(res.TurnTime);
                    }
                    return matchPlayers;
                })
                       .Aggregate(new List <PlayerTournamentResult>(), (l, d) => { l.AddRange(d); return l; }));
            })
                    .Aggregate(new List <PlayerTournamentResult>(), (l, d) => { l.AddRange(d); return(l); });

            r = PlayerTournamentResult.Merge(r).ToList();
            ShowStatus(r, maps.Select(m => m.Name).ToList());
            File.WriteAllText($"{Guid.NewGuid()}.json", JsonConvert.SerializeObject(r), Encoding.UTF8);
        }