void GetLifePrize(bool bestPrize, PlayerStatusData playerData, int prizeNum) { resultMsgTxt.text = lifeItem; if (bestPrize) { resultMsgTxt.text = string.Format("+3 {0}", lifeItem); for (int i = 0; i < 3; i++) { if (playerData.CanIncreaseLifeBuff()) { playerData.IncreaseLifeBuff(1); } else { resultMsgTxt.text = string.Format("+3 {0}", stockedLifeMsg); playerData.IncreaseLifeStock(3); } } } else { if (playerData.CanIncreaseLifeBuff()) { playerData.IncreaseLifeBuff(1); } else { resultMsgTxt.text = string.Format("+1 {0}", stockedLifeMsg); playerData.IncreaseLifeStock(1); } } resultPanelPrizeImg.sprite = spritesForResult[prizeNum]; }