void LoadPlayerData()
        {
            PlayerStatusData playerData = PlayerStatusService.LoadPlayerStatus();

            playerScore         = playerData.GetScore();
            scoreAmountTxt.text = playerScore.ToString();

            SetTokensText(playerData.GetJackpotTokens());
            SetLivesAmountText(playerData.GetLifeBuff(), playerData.GetLifeUpgrade());
            SetShieldsAmountText(playerData.GetShieldBuff(), playerData.GetShieldUpgrade());

            SetStoredLifesText(playerData.GetStoreLifePrizes());
            SetStoredShieldsText(playerData.GetStoredShieldPrizes());
            SetDashUpgradesText(playerData.GetDashUpgrade(), playerData.GetMaxDashUpgrade());
        }