void Awake()
 {
     anim = GetComponent <Animator> ();
     playerAudio = GetComponent <AudioSource> ();
     playerMovement = GetComponent <PlayerMovement2> ();
     playerShooting = GetComponentInChildren <PlayerShooting2> ();
     currentHealth = startingHealth;
     mainCamera = GameObject.Find ("Main Camera 2").GetComponent<Camera>();
     PlayerCamera = GameObject.Find ("Main Camera").GetComponent<Camera>();
 }
示例#2
0
    void Awake()
    {
        // Setting up the references.
        anim            = GetComponent <Animator>();
        playerAudio     = GetComponent <AudioSource>();
        playerMovement  = GetComponent <PlayerMovement>();
        playerShooting  = GetComponentInChildren <PlayerShooting>();
        playerShooting2 = GetComponentInChildren <PlayerShooting2>();

        // Set the initial health of the player.
        currentHealth = startingHealth;

        MyUI       = GameObject.FindGameObjectWithTag("UI");
        MyUIScript = MyUI.GetComponent <UIScript>();
    }