常用方法
常用方法
常用方法
常用方法
void OnTriggerEnter(Collider other) { if (other.CompareTag("Hand")) { GetComponent <AudioSource>().Play(); Destroy(gameObject, 1); PlayerScore.AddEnergies(); } }
void OnTriggerEnter(Collider other) { if (other.CompareTag("Hand")) { GetComponent <AudioSource>().Play(); Destroy(gameObject, 1); PlayerScore.AddEnergies(); } }