private void ConfigureScoreDisplay() { string[] scores = PlayerPrefsUtil.GetHighScores(); for (int x = 0; x < scores.Length; x++) { if (m_scoreDisplayAscending[x] != null) { m_scoreDisplayAscending[x].text = (x + 1) + ". " + scores[x]; } else { LogUtil.PrintWarning(this.gameObject, this.GetType(), "ConfigureScoreDisplay(): Score Display element at index " + x + " is missing."); } } }