public static void Load() { ShowCellCapacityValue = PlayerPrefsExtra.GetBool("ShowCellCapacityToggle", false); // keep as a switch MarchThroughHealthValue = PlayerPrefs.GetFloat("MarchThroughHealthValueSlider", 3f); // keep as a switch MarchThroughPowerValue = PlayerPrefs.GetFloat("MarchThroughPowerValueSlider", 3f); // keep as a switch SeamothGearValue = PlayerPrefs.GetFloat("SeamothGearValueSlider", 1f); // keep as a switch // User changeable values VehicleFontSizeSliderValue = PlayerPrefs.GetFloat("VehicleFontSizeSlider", 30f); ShowKeyPromptToggleValue = PlayerPrefsExtra.GetBool("ShowKeyPromptToggle", true); ShowSpeedKmhToggleValue = PlayerPrefsExtra.GetBool("ShowSpeedKmhToggle", true); LightsLoHiKeybindValue = PlayerPrefsExtra.GetKeyCode("LightsLoHiKeybindPress", KeyCode.L); CruiseKeybindValue = PlayerPrefsExtra.GetKeyCode("CruiseKeybindPress", KeyCode.Y); ModeKeybindValue = PlayerPrefsExtra.GetKeyCode("ModeKeybindPress", KeyCode.T); GearUpKeybindValue = PlayerPrefsExtra.GetKeyCode("GearUpKeybindPress", KeyCode.F); GearDownKeybindValue = PlayerPrefsExtra.GetKeyCode("GearDownKeybindPress", KeyCode.V); HealthKeybindValue = PlayerPrefsExtra.GetKeyCode("HealthKeybindPress", KeyCode.H); PowerKeybindValue = PlayerPrefsExtra.GetKeyCode("PowerKeybindPress", KeyCode.J); PowerLowerLimitSliderValue = PlayerPrefs.GetFloat("PowerLowerLimitSlider", 33f); PowerUpperLimitSliderValue = PlayerPrefs.GetFloat("PowerUpperLimitSlider", 66f); HealthLowerLimitSliderValue = PlayerPrefs.GetFloat("HealthLowerLimitSlider", 33f); HealthUpperLimitSliderValue = PlayerPrefs.GetFloat("HealthUpperLimitSlider", 66f); TempMothLowerLimitSliderValue = PlayerPrefs.GetFloat("TempMothLowerLimitSlider", 30f); TempMothUpperLimitSliderValue = PlayerPrefs.GetFloat("TempMothUpperLimitSlider", 45f); } // end public static void Load()
public static void Load() { EnableSnapTurning = PlayerPrefsExtra.GetBool(OptionsMenu.PLAYER_PREF_KEY_TOGGLE_SNAP_TURNING, true); SnapAngleChoiceIndex = GetSnapAngleChoiceIndex(SnapType.Default); KeybindKeyLeft = PlayerPrefsExtra.GetKeyCode("SMLHelperExampleModKeybindLeft", KeyCode.LeftArrow); KeybindKeyRight = PlayerPrefsExtra.GetKeyCode("SMLHelperExampleModKeybindRight", KeyCode.RightArrow); }
public static void Load() { ChoiceIndex = PlayerPrefs.GetInt("SMLHelperExampleModChoice", 0); KeybindKey = PlayerPrefsExtra.GetKeyCode("SMLHelperExampleModKeybind", KeyCode.X); SliderValue = PlayerPrefs.GetFloat("SMLHelperExampleModSlider", 50f); ToggleValue = PlayerPrefsExtra.GetBool("SMLHelperExampleModToggle", true); }
public static void Load() { EnableSnapTurning = PlayerPrefsExtra.GetBool(Options.PLAYER_PREF_KEY_TOGGLE_SNAP_TURNING, true); EnableSeamoth = PlayerPrefsExtra.GetBool(Options.PLAYER_PREF_KEY_TOGGLE_SEAMOTH, false); EnablePrawn = PlayerPrefsExtra.GetBool(Options.PLAYER_PREF_KEY_TOGGLE_PRAWN, false); SnapAngleChoiceIndex = GetSnapAngleChoiceIndex(SnapType.Default); SeamothAngleChoiceIndex = GetSnapAngleChoiceIndex(SnapType.Seamoth); PrawnAngleChoiceIndex = GetSnapAngleChoiceIndex(SnapType.Prawn); KeybindKeyLeft = PlayerPrefsExtra.GetKeyCode("SMLHelperExampleModKeybindLeft", KeyCode.LeftArrow); KeybindKeyRight = PlayerPrefsExtra.GetKeyCode("SMLHelperExampleModKeybindRight", KeyCode.RightArrow); }
public static void Load() { UseEnergyToggleValue = PlayerPrefsExtra.GetBool("UseEnergyToggle", true); UseEasyEnergyToggleValue = PlayerPrefsExtra.GetBool("UseEasyEnergyToggle", false); AirVentsAutoToggleValue = PlayerPrefsExtra.GetBool("AirVentsAutoToggle", true); ShowPlayerPromptsToggleValue = PlayerPrefsExtra.GetBool("ShowPlayerPromptsToggle", true); ToggleAirVentsKeybindValue = PlayerPrefsExtra.GetKeyCode("ToggleAirVentsKeybindPress", KeyCode.B); AirVentsFontSizeSliderValue = PlayerPrefs.GetFloat("AirVentsFontSizeSlider", 25f); }
// Token: 0x06000001 RID: 1 RVA: 0x00002050 File Offset: 0x00000250 public static void Load() { Config.EnableSnapTurning = PlayerPrefsExtra.GetBool("SnapTurningTogglePlayerPrefKey", true); Config.EnableSeamoth = PlayerPrefsExtra.GetBool("SnapTurningToggleSeamoth", false); Config.EnablePrawn = PlayerPrefsExtra.GetBool("SnapTurningTogglePrawn", false); Config.SnapAngleChoiceIndex = Config.GetSnapAngleChoiceIndex(SnapType.Default); Config.SeamothAngleChoiceIndex = Config.GetSnapAngleChoiceIndex(SnapType.Seamoth); Config.PrawnAngleChoiceIndex = Config.GetSnapAngleChoiceIndex(SnapType.Prawn); Config.KeybindKeyLeft = PlayerPrefsExtra.GetKeyCode("SMLHelperExampleModKeybindLeft", 276); Config.KeybindKeyRight = PlayerPrefsExtra.GetKeyCode("SMLHelperExampleModKeybindRight", 275); }
public static void Load() { //ChoiceIndex = PlayerPrefs.GetInt("SMLHelperExampleModChoice", 0); WaterHotKey = PlayerPrefsExtra.GetKeyCode("WaterHotKey", KeyCode.K); FoodHotKey = PlayerPrefsExtra.GetKeyCode("FoodHotKey", KeyCode.L); TextValue = PlayerPrefs.GetInt("TextValue", 0); ToggleWaterHotKey = PlayerPrefsExtra.GetBool("ToggleWaterHotKey", true); ToggleFoodHotKey = PlayerPrefsExtra.GetBool("ToggleFoodHotKey", true); WaterPercentage = PlayerPrefs.GetFloat("WaterPercentage", 99.0f); FoodPercentage = PlayerPrefs.GetFloat("FoodPercentage", 99.0f); }