示例#1
0
 void Awake()
 {
     playerPose = GetComponent <PlayerPose>();
 }
示例#2
0
 public void SetPlayerPose(PlayerPose p_pose)
 {
     m_prevPlayerPose   = m_playerPose;
     m_playerPose       = p_pose;
     playerposeModified = true;
 }
示例#3
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 public void SetCurrentPose(PlayerPose pose)
 {
     currentPose = pose;
 }
示例#4
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 void Start()
 {
     ps = GameObject.FindGameObjectWithTag("Player").GetComponent <PlayerPose>();
 }