예제 #1
0
 void Awake()
 {
     playerPose = GetComponent <PlayerPose>();
 }
예제 #2
0
 public void SetPlayerPose(PlayerPose p_pose)
 {
     m_prevPlayerPose   = m_playerPose;
     m_playerPose       = p_pose;
     playerposeModified = true;
 }
예제 #3
0
 public void SetCurrentPose(PlayerPose pose)
 {
     currentPose = pose;
 }
예제 #4
0
 void Start()
 {
     ps = GameObject.FindGameObjectWithTag("Player").GetComponent <PlayerPose>();
 }