示例#1
0
 private void Awake()
 {
     Player       = GameManager.playerone;
     me           = GameObject.Find("MurderBot");
     LaserRife    = GameObject.Find("FreakinLaser").GetComponent <FreakinLasers>();
     state_moving = this.GetComponent <State_Moving>();
     context      = this.GetComponent <StateController_Flyingbot>();
 }
示例#2
0
 private void Awake()
 {
     Player  = GameManager.playerone;
     context = this.GetComponent <StateController_Flyingbot>();
 }
示例#3
0
 private void Start()
 {
     Player = GameManager.playerone;
 }
示例#4
0
 private void Awake()
 {
     Player = GameManager.playerone;
 }
示例#5
0
 private void Start()
 {
     Player = GameManager.playerone;
     GetVecotrPoints();
 }