public (string, Color) calculateDifficulty()
    {
        string tempS = "";

        if (selectedQuest == null)
        {
            return("-----", Color.white);
        }

        float sum = selectedQuest.getQuestScore() - playerManager.getAverageLevel();

        if (sum > 100)
        {
            return(tempS + "DEADLY!", Color.black);
        }
        else if (sum > 50)
        {
            return(tempS + "POSSIBLE?", Color.red);
        }
        else if (sum > 0)
        {
            return(tempS + "DOABLE", Color.yellow);
        }
        else
        {
            return(tempS + "PICE OF CAKE!", Color.green);
        }
    }