public (string, Color) calculateDifficulty() { string tempS = ""; if (selectedQuest == null) { return("-----", Color.white); } float sum = selectedQuest.getQuestScore() - playerManager.getAverageLevel(); if (sum > 100) { return(tempS + "DEADLY!", Color.black); } else if (sum > 50) { return(tempS + "POSSIBLE?", Color.red); } else if (sum > 0) { return(tempS + "DOABLE", Color.yellow); } else { return(tempS + "PICE OF CAKE!", Color.green); } }