示例#1
0
 public void Awake()
 {
     if (playerPos = GameObject.FindWithTag("Player"))
     {
         playerHpController = playerPos.GetComponent <PlayerHpController>();
     }
 }
示例#2
0
 private void OnTriggerEnter2D(Collider2D c)
 {
     if (c.tag == "Player")
     {
         playerHpController = c.GetComponent <PlayerHpController>();
         playerHpController.HPProcessing(-1);
         Destroy(this.gameObject);
     }
 }
示例#3
0
 //体当たり中にダメージ
 private void OnTriggerEnter2D(Collider2D c)
 {
     if (GetComponent <EnemyMove>().enabled == false && isBodyBlow)
     {
         if (c.tag == "Player")
         {
             playerHpController = c.GetComponent <PlayerHpController>();
             playerHpController.HPProcessing(-1);
         }
     }
 }
示例#4
0
    public void MinusPlayerHp()
    {
        PlayerHpController playerHpCon = GetComponent <PlayerHpController>();

        playerHpCon.MinusHp();
    }