public PlayerObjectContainer(PlayerHandClass player, string playerName, IDeck deck) { PlayerHand = player; PlayerName = playerName; Deck = deck; PlayerNumber = playerName == PLAYER2_USER ? 1 : 0; }
public Slot(PlayerHandClass container, AttackableCard card, int slotIndex, int playerIndex) { this.card = card; this.SlotIndex = slotIndex; this.PlayerHand = container; this.PlayerIndex = playerIndex; LifeRemaining = card.hitpoints; IsDefenseMode = true; }