private void Start() { playerDailyReward = DataPlayer.GetModule <PlayerDailyReward>(); prefab = LoadResourceController.GetDailyRewardView(); dailyRewardCollection = LoadResourceController.GetDailyReward(); TimeManager.Ins.UpdateTime(UpdateView); }
private void SetupController() { if (playerDailyReward == null) { playerDailyReward = DataPlayer.GetModule <PlayerDailyReward>(); } }
public void InitData() { dailyReward = LoadResourceController.GetDailyRewardDataCollection(); dataPlayer = GameMgr.Ins.dataPlayer.playerDailyReward; dataMoney = GameMgr.Ins.dataPlayer.playerMoney; currentDay = dataPlayer.GetCurrentDay(); dataCondition = dataPlayer.GetDailyRewardElementData(); timeView = Instantiate(timeView, timeViewParents); }
public DataPlayer() { playerMoney = new PlayerMoney(); playerDailyReward = new PlayerDailyReward(); }