private void Window_Loaded(object sender, RoutedEventArgs e) { var names = PlayerDB.PlayersLoad(); int j = 0; for (int i = 0; i < names.Count; i++) { if (names[i] != CurrentUserElements.Player.Name) { playersCheckList.Add(new CheckBox()); playersCheckList[j].Content = names[i]; playersCheckList[j].Foreground = playersList.Foreground; playersCheckList[j].Click += CompareFrame_Click; if (!playersCheckList.Contains(playersCheckList[j].Content)) { playersList.Items.Add(playersCheckList[j]); } j++; } } }