private void Window_Loaded(object sender, RoutedEventArgs e)
        {
            var names = PlayerDB.PlayersLoad();

            int j = 0;

            for (int i = 0; i < names.Count; i++)
            {
                if (names[i] != CurrentUserElements.Player.Name)
                {
                    playersCheckList.Add(new CheckBox());
                    playersCheckList[j].Content    = names[i];
                    playersCheckList[j].Foreground = playersList.Foreground;
                    playersCheckList[j].Click     += CompareFrame_Click;

                    if (!playersCheckList.Contains(playersCheckList[j].Content))
                    {
                        playersList.Items.Add(playersCheckList[j]);
                    }
                    j++;
                }
            }
        }