public static void SV_Begin_f( ) { Com.DPrintf("Begin() from " + SV_MAIN.sv_client.name + "\\n"); if (Lib.Atoi(Cmd.Argv(1)) != SV_INIT.svs.spawncount) { Com.Printf("SV_Begin_f from different level\\n"); SV_New_f(); return; } SV_MAIN.sv_client.state = Defines.cs_spawned; PlayerClient.ClientBegin(SV_USER.sv_player); Cbuf.InsertFromDefer(); }