示例#1
0
        public void ShouldIncreaseHeathAfterSleeping_InRange()
        {
            var stu = new PlayerCharacter.PlayerCharacter {
                Health = 100
            };

            stu.Sleep();

            Assert.That(stu.Health, Is.InRange(101, 200));
        }
示例#2
0
        public void ShouldIncreaseHeathAfterSleeping_returnTrue()
        {
            var stu = new PlayerCharacter.PlayerCharacter {
                Health = 100
            };

            stu.Sleep();

            Assert.That(stu.Health, Is.GreaterThan(100));
        }