示例#1
0
 void Start()
 {
     rb         = GetComponent <Rigidbody2D>();
     coll       = GetComponent <BoxCollider2D>();
     PlayerTr   = GameObject.Find("Player").transform;
     AntibodyTr = transform;
     Player     = GameObject.Find("Player").GetComponent <PlayerAntibodyControl>();
 }
示例#2
0
 // Start is called before the first frame update
 void Start()
 {
     Number = GetComponent <Text>();
     Player = GameObject.Find("Player").GetComponentInChildren <PlayerAntibodyControl>();
 }