private void InitUIHandler() { _ui.Manager.btn_select_white.onClick.AddListener(() => { if (_state == GameState.BEGIN) { _turnSwitcher.SetPlayerColor(CheckerColor.WHITE); _playerAI.SetColor(CheckerColor.BLACK); StartGame(); } }); _ui.Manager.btn_select_black.onClick.AddListener(() => { if (_state == GameState.BEGIN) { _turnSwitcher.SetPlayerColor(CheckerColor.BLACK); _playerAI.SetColor(CheckerColor.WHITE); StartGame(); } }); _ui.Manager.btn_restart_scene.onClick.AddListener(() => { SceneManager.LoadScene("Game"); }); }