常用方法
常用方法
常用方法
常用方法
// find a nearby resource to gather from void FindNewResource() { ResourceSource resourceToGet = playerAI.GetClosestResource(transform.position); if (resourceToGet != null) { unit.GatherResource(resourceToGet, UnitMover.GetUnitDestinationAroundResource(resourceToGet.transform.position)); } else { PursueEnemy(); } }