void Awake() { playerMovement = GetComponent<PlayerMovement>(); playerHealth = GetComponent<PlayerHealth>(); anim = GetComponent<Animator>(); p2Health = GameObject.Find("Player02").GetComponent<Player2Health>(); }
public void UpdateHealth() { p1HealthText.text = player1Health.ToString(); p2HealthText.text = Player2Health.ToString(); }
private void Start() { anim = GetComponent<Animator>(); playerHealth = GetComponent<Player2Health>(); }
// Use this for initialization void Awake() { p1_health = GameObject.Find("Player01").GetComponent <PlayerHealth> (); p2_health = GameObject.Find("Player02").GetComponent <Player2Health> (); }
// Use this for initialization void Start() { PAUSED = false; Time.timeScale = 1; p1 = GameObject.Find("Player01").GetComponent<PlayerHealth>(); p2 = GameObject.Find("Player02").GetComponent<Player2Health>(); }
// Use this for initialization void Awake() { p1_health = GameObject.Find ("Player01").GetComponent<PlayerHealth> (); p2_health = GameObject.Find ("Player02").GetComponent<Player2Health> (); }