public void ChooseBack() { StateMachine machine1 = base.caa7e398bd72d0a62a8fa9c93edbb74fa; PlaySong_Inactive stateInstance = State <PlaySong_Inactive> .cfd689ba95cb05e1458adf8457ab37a54; StateBase base1 = machine1.GotoState(stateInstance); }
protected override void ccdc59edde614d65982d82c4b5763467b() { StateMachine machine1 = base.caa7e398bd72d0a62a8fa9c93edbb74fa; PlaySong_Inactive stateInstance = State <PlaySong_Inactive> .cfd689ba95cb05e1458adf8457ab37a54; StateBase base1 = machine1.GotoState(stateInstance); }