public void ChooseBack()
 {
     StateMachine      machine1      = base.caa7e398bd72d0a62a8fa9c93edbb74fa;
     PlaySong_Inactive stateInstance = State <PlaySong_Inactive> .cfd689ba95cb05e1458adf8457ab37a54;
     StateBase         base1         = machine1.GotoState(stateInstance);
 }
 protected override void ccdc59edde614d65982d82c4b5763467b()
 {
     StateMachine      machine1      = base.caa7e398bd72d0a62a8fa9c93edbb74fa;
     PlaySong_Inactive stateInstance = State <PlaySong_Inactive> .cfd689ba95cb05e1458adf8457ab37a54;
     StateBase         base1         = machine1.GotoState(stateInstance);
 }