void SetPlayerProperty() { if (customPropertyValue == null) { LogError("customPropertyValue is null "); Fsm.Event(failureEvent); return; } _player = player.GetPlayer(this); if (_player != null) { if (!_player.Equals(PhotonNetwork.LocalPlayer) && !PhotonNetwork.IsMasterClient) { LogError("setting a player custom property different from your LocalPlayer is not allowed, unless you are the current MasterClient"); Fsm.Event(failureEvent); } else { ExitGames.Client.Photon.Hashtable _prop = new ExitGames.Client.Photon.Hashtable(); //Log(" set key "+customPropertyKey.Value+"="+ PlayMakerUtils.GetValueFromFsmVar(this.Fsm,customPropertyValue)); _prop[customPropertyKey.Value] = PlayMakerUtils.GetValueFromFsmVar(this.Fsm, customPropertyValue); _player.SetCustomProperties(_prop); Fsm.Event(successEvent); } } else { LogError("Player reference is null"); Fsm.Event(failureEvent); } }
public void AddToHashTable() { if (!base.isProxyValid()) { return; } this.proxy.hashTable.Add(this.key.Value, PlayMakerUtils.GetValueFromFsmVar(base.Fsm, this.variable)); }
public void SetToArrayList() { if (!base.isProxyValid()) { return; } this.proxy.Set(this.atIndex.Value, PlayMakerUtils.GetValueFromFsmVar(base.Fsm, this.variable), this.variable.Type.ToString()); }
public void AddToArrayList() { if (!base.isProxyValid()) { return; } this.proxy.Add(PlayMakerUtils.GetValueFromFsmVar(base.Fsm, this.variable), this.variable.Type.ToString(), false); }
public void SetHashTable() { if (!base.isProxyValid()) { return; } this.proxy.hashTable[this.key.Value] = PlayMakerUtils.GetValueFromFsmVar(base.Fsm, this.variable); }
public void SetToArrayList() { if (!isProxyValid()) { return; } proxy.Set(atIndex.Value, PlayMakerUtils.GetValueFromFsmVar(Fsm, variable), variable.Type.ToString()); }
public void AddToHashTable() { if (!isProxyValid()) { return; } proxy.hashTable.Add(key.Value, PlayMakerUtils.GetValueFromFsmVar(Fsm, variable)); }
public void AddToArrayList() { if (!isProxyValid()) { return; } proxy.Add(PlayMakerUtils.GetValueFromFsmVar(Fsm, variable), variable.Type.ToString()); }
public void SetHashTable() { if (!isProxyValid()) { return; } proxy.hashTable[key.Value] = PlayMakerUtils.GetValueFromFsmVar(Fsm, variable); }
public override void OnEnter() { bool withExpections = false; int _maxPlayer = 0; ExitGames.Client.Photon.Hashtable _props = new ExitGames.Client.Photon.Hashtable(); int i = 0; foreach (FsmString _prop in customPropertyKeys) { withExpections = true; _props[_prop.Value] = PlayMakerUtils.GetValueFromFsmVar(this.Fsm, customPropertiesValues[i]); i++; } if ((!maxPlayer.IsNone) || maxPlayer.Value > 0) { _maxPlayer = maxPlayer.Value; withExpections = true; } if (customPropertyKeys.Length > 0) { withExpections = true; } if (matchMakingMode != PhotonMatchMakingMode.FillRoom) { withExpections = true; } if (withExpections) { MatchmakingMode _mode = MatchmakingMode.FillRoom; if (matchMakingMode == PhotonMatchMakingMode.RandomMatching) { _mode = MatchmakingMode.RandomMatching; } else if (matchMakingMode == PhotonMatchMakingMode.SerialMatching) { _mode = MatchmakingMode.SerialMatching; } Debug.Log(_props.ToStringFull()); PhotonNetwork.JoinRandomRoom(_props, (byte)_maxPlayer, _mode, TypedLobby.Default, sqlLobbyFilter.Value); } else { PhotonNetwork.JoinRandomRoom(); } Finish(); }
public override void OnEnter() { for (int i = 0; i < keys.Length; i++) { if (!keys[i].IsNone || !keys[i].Value.Equals("")) { string key = keys[i].Value; FsmVar fsmVar = values[i]; switch (fsmVar.Type) { case VariableType.Int: PlayerPrefs.SetInt(key, fsmVar.IsNone ? 0 : (int)PlayMakerUtils.GetValueFromFsmVar(this.Fsm, fsmVar)); break; case VariableType.Float: PlayerPrefs.SetFloat(key, fsmVar.IsNone ? 0f : (float)PlayMakerUtils.GetValueFromFsmVar(this.Fsm, fsmVar)); break; case VariableType.Bool: PlayerPrefsX.SetBool(key, fsmVar.IsNone ? false : (bool)PlayMakerUtils.GetValueFromFsmVar(this.Fsm, fsmVar)); break; case VariableType.Color: PlayerPrefsX.SetColor(key, fsmVar.IsNone ? Color.black : (Color)PlayMakerUtils.GetValueFromFsmVar(this.Fsm, fsmVar)); break; case VariableType.Quaternion: PlayerPrefsX.SetQuaternion(key, fsmVar.IsNone ? Quaternion.identity : (Quaternion)PlayMakerUtils.GetValueFromFsmVar(this.Fsm, fsmVar)); break; case VariableType.Rect: PlayerPrefsX.SetRect(key, fsmVar.IsNone ? new Rect(0f, 0f, 0f, 0f) : (Rect)PlayMakerUtils.GetValueFromFsmVar(this.Fsm, fsmVar)); break; case VariableType.Vector2: PlayerPrefsX.SetVector2(key, fsmVar.IsNone ? Vector2.zero : (Vector2)PlayMakerUtils.GetValueFromFsmVar(this.Fsm, fsmVar)); break; case VariableType.Vector3: PlayerPrefsX.SetVector3(key, fsmVar.IsNone ? Vector3.zero : (Vector3)PlayMakerUtils.GetValueFromFsmVar(this.Fsm, fsmVar)); break; case VariableType.String: PlayerPrefs.SetString(key, fsmVar.IsNone ? "" : (string)PlayMakerUtils.GetValueFromFsmVar(this.Fsm, fsmVar)); break; default: LogError("PlayerPrefsx does not support saving " + fsmVar.Type); break; } } } Finish(); }
public override void OnEnter() { bool withExpections = false; int _maxPlayer = 0; ExitGames.Client.Photon.Hashtable _props = new ExitGames.Client.Photon.Hashtable(); int i = 0; foreach (FsmString _prop in customPropertyKeys) { withExpections = true; _props[_prop.Value] = PlayMakerUtils.GetValueFromFsmVar(this.Fsm, customPropertiesValues[i]); i++; } if ((!maxPlayer.IsNone) || maxPlayer.Value > 0) { _maxPlayer = maxPlayer.Value; withExpections = true; } if (customPropertyKeys.Length > 0) { withExpections = true; } if ((MatchmakingMode)matchMakingMode.Value != MatchmakingMode.FillRoom) { withExpections = true; } bool _result; if (withExpections) { _result = PhotonNetwork.JoinRandomRoom(_props, (byte)_maxPlayer, (MatchmakingMode)matchMakingMode.Value, TypedLobby.Default, sqlLobbyFilter.Value); } else { _result = PhotonNetwork.JoinRandomRoom(); } if (!result.IsNone) { result.Value = _result; } Fsm.Event(_result ? willProceed : willNotProceed); Finish(); }
public void DoRemoveFromArrayList() { if (!base.isProxyValid()) { return; } if (!this.proxy.Remove(PlayMakerUtils.GetValueFromFsmVar(base.Fsm, this.variable), this.variable.Type.ToString(), false)) { base.Fsm.Event(this.notFoundEvent); } }
public void DoArrayListAddRange() { if (!base.isProxyValid()) { return; } foreach (FsmVar fsmVar in this.variables) { this.proxy.Add(PlayMakerUtils.GetValueFromFsmVar(base.Fsm, fsmVar), fsmVar.Type.ToString(), true); } }
public void SetHashTable() { if (!base.isProxyValid()) { return; } for (int i = 0; i < this.keys.Length; i++) { this.proxy.hashTable[this.keys[i].Value] = PlayMakerUtils.GetValueFromFsmVar(base.Fsm, this.variables[i]); } }
public override void OnEnter() { properties = new Dictionary <string, object>(); for (int i = 0; i < keys.Length; i++) { properties[keys[i].Value] = PlayMakerUtils.GetValueFromFsmVar(this.Fsm, datas[i]); //UnityEngine.Debug.Log(keys[i].Value+" "+_props.properties[keys[i].Value]); } Finish(); }
public void DoArrayListAddRange() { if (!isProxyValid()) { return; } foreach (FsmVar _var in variables) { proxy.Add(PlayMakerUtils.GetValueFromFsmVar(Fsm, _var), _var.Type.ToString(), true); } }
public void SetHashTable() { if (!isProxyValid()) { return; } for (int i = 0; i < keys.Length; i++) { proxy.hashTable[keys[i].Value] = PlayMakerUtils.GetValueFromFsmVar(Fsm, variables[i]); } }
public void DoArrayListIndexOf() { if (!isProxyValid()) { return; } object item = PlayMakerUtils.GetValueFromFsmVar(Fsm, variable); int indexOfResult = -1; try{ if (startIndex.IsNone) { UnityEngine.Debug.Log("hello"); indexOfResult = PlayMakerUtils_Extensions.IndexOf(proxy.arrayList, item); } else if (count.IsNone || count.Value == 0) { if (startIndex.Value < 0 || startIndex.Value >= proxy.arrayList.Count) { LogError("start index out of range"); return; } indexOfResult = PlayMakerUtils_Extensions.IndexOf(proxy.arrayList, item); } else { if (startIndex.Value < 0 || startIndex.Value >= (proxy.arrayList.Count - count.Value)) { LogError("start index and count out of range"); return; } indexOfResult = PlayMakerUtils_Extensions.IndexOf(proxy.arrayList, item); } }catch (System.Exception e) { Debug.LogError(e.Message); Fsm.Event(failureEvent); return; } indexOf.Value = indexOfResult; if (indexOfResult == -1) { Fsm.Event(itemNotFound); } else { Fsm.Event(itemFound); } }
public void DoArrayListAddRange() { if (!base.isProxyValid()) { return; } FsmVar[] array = this.variables; for (int i = 0; i < array.Length; i++) { FsmVar fsmVar = array[i]; this.proxy.Add(PlayMakerUtils.GetValueFromFsmVar(base.Fsm, fsmVar), fsmVar.Type.ToString(), true); } }
public void DoArrayListLastIndex() { if (!isProxyValid()) { return; } object item = PlayMakerUtils.GetValueFromFsmVar(Fsm, variable); int index = -1; try{ if (startIndex.Value == 0 && count.Value == 0) { index = PlayMakerUtils_Extensions.LastIndexOf(proxy.arrayList, item); } else if (count.Value == 0) { if (startIndex.Value < 0 || startIndex.Value >= proxy.arrayList.Count) { Debug.LogError("start index out of range"); return; } index = PlayMakerUtils_Extensions.LastIndexOf(proxy.arrayList, item, startIndex.Value); } else { if (startIndex.Value < 0 || startIndex.Value >= (proxy.arrayList.Count - count.Value)) { Debug.LogError("start index and count out of range"); return; } index = PlayMakerUtils_Extensions.LastIndexOf(proxy.arrayList, item, startIndex.Value, count.Value); } }catch (System.Exception e) { Debug.LogError(e.Message + " on " + Fsm.GameObjectName + "\nFsm: " + Fsm.Name + "\nState: " + Fsm.ActiveStateName); Fsm.Event(failureEvent); return; } lastIndexOf.Value = index; if (index == -1) { Fsm.Event(itemNotFound); } else { Fsm.Event(itemFound); } }
void SetPlayerProperty() { if (customPropertyValue == null) { LogError("customPropertyValue is null "); return; } ExitGames.Client.Photon.Hashtable _prop = new ExitGames.Client.Photon.Hashtable(); //Log(" set key "+customPropertyKey.Value+"="+ PlayMakerUtils.GetValueFromFsmVar(this.Fsm,customPropertyValue)); _prop[customPropertyKey.Value] = PlayMakerUtils.GetValueFromFsmVar(this.Fsm, customPropertyValue); PhotonNetwork.LocalPlayer.SetCustomProperties(_prop); }
public void ResetArrayList() { if (!isProxyValid()) { return; } object _val = PlayMakerUtils.GetValueFromFsmVar(this.Fsm, resetValue); for (int i = 0; i < proxy.arrayList.Count; i++) { proxy.arrayList[i] = _val; } }
public void DoRemoveFromArrayList() { if (!isProxyValid()) { return; } bool success = proxy.Remove(PlayMakerUtils.GetValueFromFsmVar(Fsm, variable), variable.Type.ToString()); if (!success) { Fsm.Event(notFoundEvent); } }
public void DoArrayListIndexOf() { if (!base.isProxyValid()) { return; } object valueFromFsmVar = PlayMakerUtils.GetValueFromFsmVar(base.Fsm, this.variable); int num = -1; try { if (this.startIndex == null) { num = this.proxy.arrayList.IndexOf(valueFromFsmVar); } else if (this.count == null || this.count.Value == 0) { if (this.startIndex.Value < 0 || this.startIndex.Value >= this.proxy.arrayList.Count) { base.LogError("start index out of range"); return; } num = this.proxy.arrayList.IndexOf(valueFromFsmVar, this.startIndex.Value); } else { if (this.startIndex.Value < 0 || this.startIndex.Value >= this.proxy.arrayList.Count - this.count.Value) { base.LogError("start index and count out of range"); return; } num = this.proxy.arrayList.IndexOf(valueFromFsmVar, this.startIndex.Value, this.count.Value); } } catch (Exception ex) { Debug.LogError(ex.Message); base.Fsm.Event(this.failureEvent); return; } this.indexOf.Value = num; if (num == -1) { base.Fsm.Event(this.itemNotFound); } else { base.Fsm.Event(this.itemFound); } }
public void doArrayListInsert() { if (!isProxyValid()) { return; } try { proxy.arrayList.Insert(index.Value, PlayMakerUtils.GetValueFromFsmVar(Fsm, variable)); }catch (System.Exception e) { Debug.LogError(e.Message); Fsm.Event(failureEvent); } }
public void doContainsValue() { if (!base.isProxyValid()) { return; } this.containsValue.Value = this.proxy.hashTable.ContainsValue(PlayMakerUtils.GetValueFromFsmVar(base.Fsm, this.variable)); if (this.containsValue.Value) { base.Fsm.Event(this.valueFoundEvent); } else { base.Fsm.Event(this.valueNotFoundEvent); } }
void SetRoomProperty() { if (!PhotonNetwork.InRoom) { Fsm.Event(failureEvent); return; } ExitGames.Client.Photon.Hashtable _prop = new ExitGames.Client.Photon.Hashtable(); _prop[customPropertyKey.Value] = PlayMakerUtils.GetValueFromFsmVar(this.Fsm, customPropertyValue); PhotonNetwork.CurrentRoom.SetCustomProperties(_prop); Fsm.Event(successEvent); }
void SetRoomProperty() { Room _room = PhotonNetwork.room; bool _isInRoom = _room != null; if (!_isInRoom) { Fsm.Event(failureEvent); return; } ExitGames.Client.Photon.Hashtable _prop = new ExitGames.Client.Photon.Hashtable(); _prop[customPropertyKey.Value] = PlayMakerUtils.GetValueFromFsmVar(this.Fsm, customPropertyValue); _room.SetCustomProperties(_prop); Fsm.Event(successEvent); }
public void SetToArrayList() { if (!isProxyValid()) { return; } if (proxy._arrayList.Count <= atIndex.Value && forceResizeIdNeeded) { while (proxy._arrayList.Count <= atIndex.Value) { proxy._arrayList.Add(null); } } proxy.Set(atIndex.Value, PlayMakerUtils.GetValueFromFsmVar(Fsm, variable), variable.Type.ToString()); }