private void GetPlayFabServers() { var getTitleEntityTokenRequest = new GetEntityTokenRequest(); GetEntityTokenRequest tokenRequest = new GetEntityTokenRequest(); PlayFabAuthenticationAPI.GetEntityToken(tokenRequest, TokenResponseSuccess, Error, null, null); ListMultiplayerServersRequest request = new ListMultiplayerServersRequest(); //request.BuildId = MMOClientInstance.Singleton.PlayFabManager.BuildIdKey; //request.Region = MMOClientInstance.Singleton.PlayFabManager.playFabRegion.ToString(); PlayFabMultiplayerAPI.ListMultiplayerServers(request, GetServerList, Error, null, null); }
public void GetServers(ServerID identity) { ShowLoader(); PlayFabMultiplayerAPI.ListMultiplayerServers(new ListMultiplayerServersRequest { Region = identity.Region, BuildId = identity.ServerIdentifier }, result => { EnumerateServers(result); }, error => { Debug.LogError("ERROR GETTING BUILDS: " + error.GenerateErrorReport()); HideLoader(); Inform(error.ErrorMessage); }); }