示例#1
0
 void OnKeyRight()
 {
     currentDirectionX = PlatformerCollision.Direction.RIGHT;
     currentDirXInt = 1;
     PlayerMove(currentDirXInt);
 }
示例#2
0
 void OnKeyLeft()
 {
     currentDirectionX = PlatformerCollision.Direction.LEFT;
     currentDirXInt = -1;
     PlayerMove(currentDirXInt);
 }