Esempio n. 1
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 void OnKeyRight()
 {
     currentDirectionX = PlatformerCollision.Direction.RIGHT;
     currentDirXInt = 1;
     PlayerMove(currentDirXInt);
 }
Esempio n. 2
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 void OnKeyLeft()
 {
     currentDirectionX = PlatformerCollision.Direction.LEFT;
     currentDirXInt = -1;
     PlayerMove(currentDirXInt);
 }