/// <summary> /// Returns the name of the native sdk binary that fits the current environment /// </summary> /// <param name="names">possible names of the native sdk binary</param> /// <param name="platform">detected platform</param> /// <returns>true if a matching binary exists</returns> public static bool TryGetNativeBinaryName(out string[] names, out SupportedPlatform platform) { return(PlatformSpecific.TryGetNativeBinaryName(out names, out platform)); }