/// <summary>
 /// Returns the name of the native sdk binary that fits the current environment
 /// </summary>
 /// <param name="names">possible names of the native sdk binary</param>
 /// <param name="platform">detected platform</param>
 /// <returns>true if a matching binary exists</returns>
 public static bool TryGetNativeBinaryName(out string[] names, out SupportedPlatform platform)
 {
     return(PlatformSpecific.TryGetNativeBinaryName(out names, out platform));
 }