/// <summary> /// コンストラクタ /// 対象Actorをセット /// </summary> /// <param name="actor"></param> public AnimationManager(PlatformActor actor) { this.Actor = actor; }
void Start() { playerActor = GetComponent <PlatformActor> (); deltaTime = Time.deltaTime; }
/// <summary> /// コンストラクタ /// 対象Actorをセット /// </summary> /// <param name="actor"></param> public CurrentStateManager(PlatformActor actor) { this.Actor = actor; }